AI Insights · Timothy · January 2022
Top 5 Platformer Games on Android in Tunisia Q4 2021
Explore the performance of the top 5 platformer games on Android in Tunisia during Q4 2021, including download trends, revenue, and active user statistics.
The final quarter of 2021 saw some interesting trends in the platformer games category on the Android platform in Tunisia. The data, sourced from Sensor Tower, highlights the performance of the top 5 games: Stumble Guys, Fun Run 3 - Multiplayer Games, Crash Bandicoot: On the Run!, Subway Surfers, and CookieRun: OvenBreak.
Stumble Guys from Scopely saw a varied performance in Q4 2021. Weekly downloads fluctuated, starting at 1.2K in late September, dipping to 462 in late November, and then climbing back up to 1.4K by the end of December. The game also experienced a modest rise in weekly revenue, peaking at $11 in early December. Weekly active users showed a general upward trend, growing from 7.9K at the beginning of the quarter to 8.4K by the end of December.
Fun Run 3 - Multiplayer Games by Dirtybit had a relatively stable quarter. Weekly downloads remained low but steady, ranging from 37 to 70. The game had minimal revenue, with a brief peak of $11 in late September. Active users hovered around 160 to 200 throughout the quarter.
Crash Bandicoot: On the Run! from King saw a decline in both downloads and active users over the quarter. Weekly downloads dropped from 332 in late September to just 101 by the end of December. Active users also decreased from 13.5K to 11.7K within the same period. Revenue was negligible, with only a brief peak of $13 in early October.
Subway Surfers by SYBO Games continued to dominate the platformer category. Weekly downloads started strong at 18.2K in late September, saw a dip to 8.7K in November, but rebounded to 12.4K by the end of December. Active users remained high, starting at 233K and ending the quarter at 197K. Revenue was minimal, with a brief peak of $16 in late September.
CookieRun: OvenBreak from Devsisters Corporation had a quiet quarter in Tunisia. Weekly downloads were consistently low, peaking at 55 in early December. Active users showed a slight increase, starting at 125 and peaking at 173 in early December before settling back to 124 by the end of the month. The game did not generate any revenue during this period.
For more insights and detailed analytics on the performance of these games, visit Sensor Tower.